Monday, September 29, 2014

Start Smallish

Latest Projects:


Aperture Eye Films                                 Tiny Game Company                                   Joel's Comics
https://www.youtube.com/playlist?list=PL14C91C268177208Ahttp://joelsamcomic.blogspot.com/
         Videos                                                        Games                                                      Comics


This Week's Blog Posts:



9/29- I read somewhere that it's the best time to be a developer right now. Technology has never been more available and accessible. Also, the demand for more content and more games is even bigger. I agree to a certain extent. However, I also see the hunger in the eyes of developers and filmmakers that rival that demand.

But I have to ask, where is the new content? Why are we still wringing out the last drops of fandom and nostalgia? I also ask, why aren't filmmakers making those amazing story ideas come to life with this new plethora of resources available?

Well, a lot of times the ideas are so complex and overwhelming, that filmmakers get stuck in a "creativity coma". They want to do it all, but the numbers are incalculable.

So what now? You have to start small. Get into the habit of reaching attainable goals, follow your heart and turn off your brain. Make a rough version or a small prototype of a small concept. If you only have the time, emotional strength, patience or sanity for something small, why not make the small sample and share it with the world?

When someone gives me a free sample of an amazing dish, I feel inclined to go eat there. Without the small taste, I would be unaware of the amazing quality and talent they have to offer. So I encourage every artist, filmmaker and developer out there. Make glimpses of your talent and quality. Enough for you to come out of the other side looking like a champ, and get the attention of people who can push your craft forward, people like investors, sponsors and, most importantly, fans.



Working on:


  • What's my next video?
  • What's my next game?
  • What's my next comic?

Wednesday, September 24, 2014

My thoughts on Notch selling out.

Latest Projects:


Aperture Eye Films                                 Tiny Game Company                                   Joel's Comics
https://www.youtube.com/playlist?list=PL14C91C268177208Ahttp://joelsamcomic.blogspot.com/
         Videos                                                        Games                                                      Comics


This Week's Blog Posts:



9/24- Recently, notch sold Mojang for the chance of being a billionaire. A lot of opinions about the company sale have to do with the risk of leaving the beloved Minecraft game in the hands of Microsoft. I can understand the concern, but I can't help feeling happy for notch.

As a developer and producer I know that money gives you the access to the resources to make games, movies, in a timely fashion. So I can only wait to see what notch will produce now that he has a mighty fresh start. If he quit, and did nothing else other than eat and sleep, at least he made Minecraft.

Would I sell my life's work a la George Lucas, or Notch? I would say NO everyday of my life until the offer was upon me. Then I would really have to sit and think. A billion would buy me more time to do what I love to do, but what if I sold what I loved in the process.



Working on:


  • What's my next video?
  • What's my next game?
  • What's my next comic?

Monday, September 15, 2014

The life of an artist, and the support beams around that life.

Latest Projects:


Aperture Eye Films                                 Tiny Game Company                                   Joel's Comics
https://www.youtube.com/playlist?list=PL14C91C268177208Ahttp://joelsamcomic.blogspot.com/
         Videos                                                        Games                                                      Comics


This Week's Blog Posts:



9/15- Being an artist is not easy, a lot of work and sacrifice comes with the territory. It's good to find a support system to lean on, for some, it's family, for most it's a day job. You might be surprised, but all this scaffolding around your art carrier is very important, it's vital to your survival as an artist.




Working on:


  • What's my next video?
Writing a script for a 30 second TV spot to enter in the Doritos contest, a chance to win a dream job with Universal Studios and $1,000,000.
  • What's my next game?
  • What's my next comic?

Thursday, September 11, 2014

The difference between a four hour work day and a seven hour day.

Latest Projects:


Aperture Eye Films                                 Tiny Game Company                                   Joel's Comics
https://www.youtube.com/playlist?list=PL14C91C268177208Ahttp://joelsamcomic.blogspot.com/
         Videos                                                        Games                                                      Comics


This Week's Blog Posts:



9/8- Having a bad case of the "Mondays" can be very difficult to overcome, today I started like that and then I thought of my "next step".  Having one can be just the right Power Up you need to start the week right.

9/9- How do we become more interesting? Let us know in the comments below. 

9/11-  It's important that you don't procrastinate when it comes to doing art. Cutting corners almost always leads to redoing the piece and that adds more time to your work load. That can mean the difference between a four hour work day and a seven hour day.




Working on:


  • What's my next video?
Writing a script for a 30 second TV spot to enter in the Doritos contest, a chance to win a dream job with Universal Studios and $1,000,000.
  • What's my next game?
  • What's my next comic?

Monday, September 8, 2014

Bad Case of the Mondays

Latest Projects:


Aperture Eye Films                                 Tiny Game Company                                   Joel's Comics
https://www.youtube.com/playlist?list=PL14C91C268177208Ahttp://joelsamcomic.blogspot.com/
         Videos                                                        Games                                                      Comics


This Week's Blog Posts:



9/8- Having a bad case of the "Mondays" can be very difficult to overcome, today I started like that and then I thought of my "next step".  Having one can be just the right Power Up you need to start the week right.




Working on:


  • What's my next video?
  • What's my next game?
  • What's my next comic?