Art of Champions Tower Defense- Part 20 #Caves #Mines

+ Trainer Pass Giveaway is back!

This week we take a look at Caves and Mines.

Deep, dark, damp, caves give me the creeps, did I mention bats!
  "A cave or cavern is a hollow place in the ground, especially a natural underground space large enough for a human to enter. Caves form naturally by the weathering of rock and often extend deep underground." -Wikipedia 

 Mines are essentially caves that are mined by humans [ or Dwarves] for their monetary resources. Resources like gold, silver or mithril.
The game maps are tile based graphics, for procedural purposes. I still end up rotating and swapping tiles to tweak the enemy paths. Tiling was a little tricky to figure out. I make all the art with my mouse (my tablet pen BROKE!), so making smooth lines is almost impossible at times. The line tool in flash has been my lifeline through this whole game. 

The cave elements and mine elements in the maps was really fun to make. I kept waiting for some miner to show up whistling while he worked.

"... and they call it A MINE!"
- Gimli (Fellowship of The Ring)

Have you ever been inside a cave or a mine of some kind?  Leave your answer in the comments below for a chance to win a free Trainer pass from Sam & Dan Games' Pokemon Tower Defense 2!
Next week, I'll choose a random winner.

No winner last week! 

Want a bigger chance to win the giveaway? (i)

Comment- ["your Disqus username" #giveaway] on any of my other platforms- 

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A while back I was talking about having a membership plan that you guys and gals could subscribe to and get some great member's only features. The plan at the time was to make it a low monthly fee but have changed my mind since then. It will be a one time fee and you will have the features activated forever!

So let's talk about what you get:
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