Monday, October 27, 2014

The Art of Champions Tower Defense- Part 2 #warrior class

+ Trainer Pass Giveaway! read more...

We start the game choosing our hero's class.


Classes are the different types of characters you can choose for your avatar, each come with different specialties and abilities (moves) used to vanquish enemies that exist in the game. 

When designing the different classes for Champions TD, I was given the task of making these characters look like they come straight from World of Warcraft, but maintain the simplicity of the games art style. The game's classes include Warrior, Mage, Priest, Shaman, Rogue, Druid, Hunter, Warlock and Paladin. Let's take a look at the warrior class.


"The Warrior is skilled in combat, and usually can make use of some of the most powerful heavy armor and weaponry in the game. As such, the warrior is a well-rounded physical combatant." 
-Wikipedia

This is the class that I'm most familiar with. From watching Conan the Barbarian and Madmartigan (I know I'm old). So I knew I wanted this character to stand tall and fearless above the rest.


 The warrior would function much like a tank would in W.o.W., so it would amass a large group of foes and allow your party to deal damage.


"Victorious warriors win first and then go to war, 
while defeated warriors go to war first and then seek to win." 
-Sun Tzu


So what is your favorite class in any game?  Leave your answer in the comments below for a chance to win a free Trainer pass from Sam & Dan Games' Pokemon Tower Defense 2!
Next week, I'll choose a random winner.

Warning- I'll never ask for your account password, please do not post your email or any information that can be hacked in the comments section. Be safe from hackers and trolls.

Don't know what the trainer pass is?

Membership has evolved into.... Trainer Pass! Get it today!
A while back I was talking about having a membership plan that you guys and gals could subscribe to and get some great member's only features. The plan at the time was to make it a low monthly fee but have changed my mind since then. It will be a one time fee and you will have the features activated forever!

So let's talk about what you get:
  • Increased chance for Shiny/Shadow pokemon to appear in the wild
  • No ads while you play the game
  • Get a copy of shiny giveaway pokemon automatically every week
  • Faster Breeding - Breed with only one visit instead of 2, essentially breed something everyday!
  • Faster Leveling - Get twice the experience on every battle!
  • Weekly Giveaways for pass holders only

Monday, October 20, 2014

Doing Art for Champions Tower Defense part 1 #introduction


https://www.youtube.com/playlist?list=PL14C91C268177208Ahttp://joelsamcomic.blogspot.com/
         

The Introduction

Last summer, Sam & Dan games approached me with the chance to create the art of their next game Champions Tower Defense.

Sam explained to me that the setting of ChampionsTD would be inspired by World of Warcraft and the art style of Kingdom Rush, with the action taking place in all kinds of environments. The protagonist would have to make choices that would drastically change his or her destiny. The player would choose between light and dark, while also recruiting an awesome group of characters and creatures you could easily find in W.O.W. The sense of nostalgia would be present for W.O.W fans like Sam, but also be a great new experience for people like me, that haven't played W.O.W.



Sam also explained, that in order to deliver an epic game on a schedule that works, the art would have to be in a style that can be generated quickly, but also be beautifully alive, crisp and full of the moods and tones of World of Warcraft.


He suggested a game that we both love and are big fans of to be the inspiration of the game's art style. Kingdom Rush became the look of the game. Making small people that have armor and color to some degree of detail, but not so complicated that it becomes impossible to create 100 pieces of armor to swap out. I would say that the art style is very similar to Kingdom Rush, but there's no way we could be that good. So I did the best I could to come close to it. Each week I'll showcase some of that art which I enjoyed making, some of my favorites and some of my least favorites as well.



Champions Tower Defense will hit release real soon, you can play a demo of the game on Sam & Dan Games site.


Working on this Week:



  • What is my next film?
  • Still writing Script for "The Strong Man" movie
  • What's my next video?
  • PTD 2 Model & Animation Test
  • What's my next game?
  • Still working on a platformer to kickoff 2015 with a series of platformer games.
  • What's my next comic? 
  • One Shot Samurai Toad